NEDM/view.c

241 lines
6.4 KiB
C

// Copyright 2020 - 2025, project-repo and the NEDM contributors
// SPDX-License-Identifier: MIT
#define _POSIX_C_SOURCE 200809L
#include <stdbool.h>
#include <string.h>
#include <wayland-server-core.h>
#include <wlr/types/wlr_compositor.h>
#include <wlr/types/wlr_output.h>
#include <wlr/types/wlr_output_layout.h>
#include <wlr/types/wlr_scene.h>
#include <wlr/util/box.h>
#include "ipc_server.h"
#include "output.h"
#include "seat.h"
#include "server.h"
#include "view.h"
#include "workspace.h"
#if NEDM_HAS_XWAYLAND
#include "xwayland.h"
#endif
struct nedm_view *
view_get_prev_view(struct nedm_view *view) {
struct nedm_view *prev = NULL;
struct nedm_view *it_view;
struct wl_list *it;
it = view->link.prev;
while(it != &view->link) {
if(it == &view->workspace->views) {
it = it->prev;
continue;
}
it_view = wl_container_of(it, it_view, link);
if(!view_is_visible(it_view)) {
prev = it_view;
break;
}
it = it->prev;
}
return prev;
}
bool
view_is_primary(const struct nedm_view *view) {
return view->impl->is_primary(view);
}
struct nedm_tile *
view_get_tile(const struct nedm_view *view) {
if(view->tile != NULL && view->tile->view == view) {
return view->tile;
} else {
return NULL;
}
}
bool
view_is_visible(const struct nedm_view *view) {
#if NEDM_HAS_XWAYLAND
if(view->type == NEDM_XWAYLAND_VIEW && !xwayland_view_should_manage(view)) {
return true;
}
#endif
return view_get_tile(view) != NULL;
}
void
view_activate(struct nedm_view *view, bool activate) {
if(view != NULL) {
view->impl->activate(view, activate);
}
}
void
view_maximize(struct nedm_view *view, struct nedm_tile *tile) {
uint32_t gap = view->workspace->output->server->gap_size;
// Smart gaps: only apply gaps if there are multiple views in the workspace
uint32_t view_count = wl_list_length(&view->workspace->views);
if (view_count <= 1) {
gap = 0;
}
// Apply gap offset to position
view->ox = tile->tile.x + gap;
view->oy = tile->tile.y + gap;
// Reduce window size by gap amount (gap on all sides)
int32_t width = tile->tile.width - (2 * gap);
int32_t height = tile->tile.height - (2 * gap);
// Ensure minimum window size
if (width < 1) width = 1;
if (height < 1) height = 1;
wlr_scene_node_set_position(
&view->scene_tree->node,
view->ox + output_get_layout_box(view->workspace->output).x,
view->oy + output_get_layout_box(view->workspace->output).y);
view->impl->maximize(view, width, height);
view->tile = tile;
wlr_scene_node_raise_to_top(&view->scene_tree->node);
}
void
view_unmap(struct nedm_view *view) {
uint32_t id = view->id;
uint32_t tile_id = 0;
uint32_t ws = view->workspace->num;
char *output_name = view->workspace->output->name;
int output_id = output_get_num(view->workspace->output);
pid_t pid = view->impl->get_pid(view);
/* If the view is not mapped, do nothing */
if(view->wlr_surface == NULL) {
return;
}
if(view->tile == NULL) {
tile_id = -1;
} else {
tile_id = view->tile->id;
}
#if NEDM_HAS_XWAYLAND
if((view->type != NEDM_XWAYLAND_VIEW || xwayland_view_should_manage(view)))
#endif
{
struct nedm_view *prev = view_get_prev_view(view);
if(view == view->server->seat->focused_view) {
seat_set_focus(view->server->seat, prev);
} else if(view->server->seat->seat->keyboard_state.focused_surface ==
view->wlr_surface) {
wlr_seat_keyboard_clear_focus(view->server->seat->seat);
seat_set_focus(view->server->seat,
view->server->seat->focused_view);
}
struct nedm_tile *view_tile = view_get_tile(view);
if(view_tile != NULL) {
workspace_tile_update_view(view_tile, prev);
}
}
#if NEDM_HAS_XWAYLAND
else {
if(view->server->seat->seat->keyboard_state.focused_surface == NULL ||
view->server->seat->seat->keyboard_state.focused_surface ==
view->wlr_surface) {
seat_set_focus(view->server->seat,
view->server->seat->focused_view);
}
}
#endif
wl_list_remove(&view->link);
view->wlr_surface = NULL;
ipc_send_event(
view->workspace->server,
"{\"event_name\":\"view_unmap\",\"view_id\":%d,\"tile_id\":%d,"
"\"workspace\":%d,\"output\":\"%s\",\"output_id\":%d,\"view_pid\":%d}",
id, tile_id, ws + 1, output_name, output_id, pid);
}
void
view_map(struct nedm_view *view, struct wlr_surface *surface,
struct nedm_workspace *ws) {
struct nedm_output *output = ws->output;
view->wlr_surface = surface;
wlr_scene_node_reparent(&view->scene_tree->node, ws->scene);
if(!view->scene_tree) {
wl_resource_post_no_memory(surface->resource);
return;
}
view->scene_tree->node.data = view;
view->workspace = ws;
#if NEDM_HAS_XWAYLAND
/* We shouldn't position override-redirect windows. They set
their own (x,y) coordinates in handle_wayland_surface_map. */
if(view->type == NEDM_XWAYLAND_VIEW && !xwayland_view_should_manage(view)) {
wl_list_insert(&ws->unmanaged_views, &view->link);
wlr_scene_node_set_position(
&view->scene_tree->node,
view->ox + output_get_layout_box(view->workspace->output).x,
view->oy + output_get_layout_box(view->workspace->output).y);
} else
#endif
{
wl_list_insert(&ws->views, &view->link);
}
seat_set_focus(output->server->seat, view);
int tile_id = 0;
if(view->tile == NULL) {
tile_id = -1;
} else {
tile_id = view->tile->id;
}
ipc_send_event(
output->server,
"{\"event_name\":\"view_map\",\"view_id\":%d,\"tile_id\":%d,"
"\"workspace\":%d,\"output\":\"%s\",\"output_id\":%d,\"view_pid\":%d}",
view->id, tile_id, view->workspace->num + 1,
view->workspace->output->name, output_get_num(view->workspace->output),
view->impl->get_pid(view));
}
void
view_destroy(struct nedm_view *view) {
struct nedm_output *curr_output = view->server->curr_output;
if(view->wlr_surface != NULL) {
view_unmap(view);
}
wlr_scene_node_destroy(&view->scene_tree->node);
view->impl->destroy(view);
view_activate(curr_output->workspaces[curr_output->curr_workspace]
->focused_tile->view,
true);
}
void
view_init(struct nedm_view *view, enum nedm_view_type type,
const struct nedm_view_impl *impl, struct nedm_server *server) {
view->workspace = NULL;
view->tile = NULL;
view->server = server;
view->type = type;
view->impl = impl;
view->id = server->views_curr_id;
++server->views_curr_id;
view->scene_tree = wlr_scene_tree_create(
server->curr_output->workspaces[server->curr_output->curr_workspace]
->scene);
}