NEDM/message.h

51 lines
1.1 KiB
C

// Copyright 2020 - 2025, project-repo and the NEDM contributors
// SPDX-License-Identifier: MIT
#ifndef NEDM_MESSAGE_H
#define NEDM_MESSAGE_H
#include <wayland-server-core.h>
struct nedm_output;
struct wlr_box;
struct wlr_buffer;
enum nedm_message_anchor {
NEDM_MESSAGE_TOP_LEFT,
NEDM_MESSAGE_TOP_CENTER,
NEDM_MESSAGE_TOP_RIGHT,
NEDM_MESSAGE_BOTTOM_LEFT,
NEDM_MESSAGE_BOTTOM_CENTER,
NEDM_MESSAGE_BOTTOM_RIGHT,
NEDM_MESSAGE_CENTER,
NEDM_MESSAGE_NOPT
};
struct nedm_message_config {
char *font;
int display_time;
float bg_color[4];
float fg_color[4];
int enabled;
enum nedm_message_anchor anchor;
};
struct nedm_message {
struct wlr_box *position;
struct wlr_scene_buffer *message;
struct wl_surface *surface;
struct msg_buffer *buf;
struct wl_list link;
};
void
message_printf(struct nedm_output *output, const char *fmt, ...);
void
message_printf_pos(struct nedm_output *output, struct wlr_box *position,
enum nedm_message_anchor, const char *fmt, ...);
void
message_clear(struct nedm_output *output);
#endif /* end of include guard NEDM_MESSAGE_H */