NEDM/keybinding.h

184 lines
9.9 KiB
C

// Copyright 2020 - 2025, project-repo and the NEDM contributors
// SPDX-License-Identifier: MIT
#ifndef NEDM_KEYBINDING_H
#define NEDM_KEYBINDING_H
#include "config.h"
#include <stdbool.h>
#include <stdint.h>
#include <xkbcommon/xkbcommon.h>
struct nedm_server;
#define FOREACH_KEYBINDING(KEYBINDING) \
KEYBINDING(KEYBINDING_RUN_COMMAND, \
exec) /* data.c is the string to execute */ \
KEYBINDING(KEYBINDING_CLOSE_VIEW, close) \
KEYBINDING(KEYBINDING_SPLIT_VERTICAL, vsplit) \
KEYBINDING(KEYBINDING_SPLIT_HORIZONTAL, hsplit) \
KEYBINDING(KEYBINDING_CHANGE_TTY, switchvt) /*data.u is the desired tty */ \
KEYBINDING( \
KEYBINDING_LAYOUT_FULLSCREEN, \
only) /*data.us[0] is the screen and data.us[1] is the workspace */ \
KEYBINDING(KEYBINDING_CYCLE_VIEWS, \
cycle_views) /* data.b is 0 if forward, 1 if reverse */ \
KEYBINDING(KEYBINDING_CYCLE_TILES, \
cycle_tiles) /* data.us[0] is whether to reverse, data.us[1] is \
tile id */ \
KEYBINDING(KEYBINDING_CYCLE_OUTPUT, \
cycle_outputs) /* data.b is 0 if forward, 1 if reverse */ \
KEYBINDING(KEYBINDING_CONFIGURE_OUTPUT, \
output) /* data.o_cfg is the desired output */ \
\
KEYBINDING(KEYBINDING_CONFIGURE_MESSAGE, \
configure_message) /* data.m_cfg is the desired config */ \
KEYBINDING(KEYBINDING_CONFIGURE_STATUS_BAR, \
configure_status_bar) /* data.sb_cfg is the desired config */ \
KEYBINDING(KEYBINDING_CONFIGURE_WALLPAPER, \
configure_wallpaper) /* data.wp_cfg is the desired config */ \
KEYBINDING(KEYBINDING_CONFIGURE_INPUT, \
input) /* data.i_cfg is the desired input configuration */ \
\
KEYBINDING(KEYBINDING_QUIT, quit) \
KEYBINDING(KEYBINDING_NOOP, abort) \
KEYBINDING(KEYBINDING_SWITCH_OUTPUT, \
screen) /* data.u is the desired output */ \
KEYBINDING(KEYBINDING_SWITCH_WORKSPACE, \
workspace) /* data.u is the desired workspace */ \
KEYBINDING(KEYBINDING_SWITCH_MODE, mode) /* data.u is the desired mode */ \
KEYBINDING(KEYBINDING_SWITCH_DEFAULT_MODE, \
setmode) /* data.u is the desired mode */ \
KEYBINDING(KEYBINDING_RESIZE_TILE_HORIZONTAL, \
resize_tile_horizontal) /* data.is[0] is the number of pixels \
to add, data.is[1] is the tile id */ \
\
KEYBINDING(KEYBINDING_RESIZE_TILE_VERTICAL, \
resize_tile_vertical) /* data.is[0] is the number of pixels to \
add, data.is[1] is the tile id */ \
\
KEYBINDING(KEYBINDING_MOVE_TO_TILE, \
movetoworkspace) /* data.us is the desired tile and whether or \
not to follow the focus */ \
KEYBINDING(KEYBINDING_MOVE_TO_WORKSPACE, \
movetoworkspace) /* data.us is the desired workspace and \
whether or not to follow the focus */ \
KEYBINDING(KEYBINDING_MOVE_TO_OUTPUT, \
movetoscreen) /* data.us is the desired output and whether or \
not to follow the focus*/ \
KEYBINDING(KEYBINDING_MOVE_VIEW_TO_TILE, \
movetoworkspace) /* data.us contains the view_id and tile_id \
and whether or not to follow the focus */ \
KEYBINDING(KEYBINDING_MOVE_VIEW_TO_WORKSPACE, \
movetoworkspace) /* data.us contains the view_id, workspace and \
whether or not to follow the focus */ \
KEYBINDING(KEYBINDING_MOVE_VIEW_TO_OUTPUT, \
movetoscreen) /* data.u is the view_id, output and whether or \
not to follow the focus */ \
KEYBINDING(KEYBINDING_MOVE_VIEW_TO_CYCLE_OUTPUT, \
move_view_to_cycle_output) /* data.b is 0 if forward, 1 if */ \
\
KEYBINDING(KEYBINDING_DUMP, dump) \
KEYBINDING(KEYBINDING_SHOW_TIME, time) \
KEYBINDING(KEYBINDING_SHOW_INFO, show_info) \
KEYBINDING(KEYBINDING_DISPLAY_MESSAGE, message) \
KEYBINDING(KEYBINDING_SEND_CUSTOM_EVENT, custom_event) \
KEYBINDING(KEYBINDING_CURSOR, cursor) \
\
KEYBINDING(KEYBINDING_SWAP_LEFT, exchangeleft) \
KEYBINDING(KEYBINDING_SWAP_RIGHT, exchangeright) \
KEYBINDING(KEYBINDING_SWAP_TOP, exchangeup) \
KEYBINDING(KEYBINDING_SWAP_BOTTOM, exchangedown) \
KEYBINDING(KEYBINDING_SWAP, \
exchangedown) /* data.us[0] and data.us[1] are the tile ids */ \
\
KEYBINDING(KEYBINDING_MERGE_LEFT, \
exchangeleft) /* data.u is the tile id */ \
KEYBINDING(KEYBINDING_MERGE_RIGHT, \
exchangeright) /* data.u is the tile id */ \
KEYBINDING(KEYBINDING_MERGE_TOP, exchangeup) /* data.u is the tile id */ \
KEYBINDING(KEYBINDING_MERGE_BOTTOM, \
exchangedown) /* data.u is the tile id */ \
\
KEYBINDING(KEYBINDING_FOCUS_LEFT, focusleft) \
KEYBINDING(KEYBINDING_FOCUS_RIGHT, focusright) \
KEYBINDING(KEYBINDING_FOCUS_TOP, focusup) \
KEYBINDING(KEYBINDING_FOCUS_BOTTOM, focusdown) \
\
KEYBINDING(KEYBINDING_DEFINEKEY, \
definekey) /* data.kb is the keybinding definition */ \
KEYBINDING(KEYBINDING_SETMODECURSOR, \
setmodecursor) /* data.c is the name of ther cursor */ \
KEYBINDING(KEYBINDING_BACKGROUND, \
background) /* data.color is the background color */ \
KEYBINDING(KEYBINDING_DEFINEMODE, \
definemode) /* data.c is the mode name */ \
KEYBINDING(KEYBINDING_WORKSPACES, \
workspaces) /* data.i is the number of workspaces */
#define GENERATE_ENUM(ENUM, NAME) ENUM,
#define GENERATE_STRING(STRING, NAME) #NAME,
/* Important: if you add a keybinding which uses data.c or requires "free"
* to be called, don't forget to add it to the function "keybinding_list_free"
* in keybinding.c */
enum keybinding_action { FOREACH_KEYBINDING(GENERATE_ENUM) };
extern char *keybinding_action_string[];
union keybinding_params {
char *c;
char *cs[2];
uint32_t u;
uint32_t is[2];
uint32_t us[3];
int32_t i;
bool b;
float f;
float color[3];
struct keybinding *kb;
struct nedm_output_config *o_cfg;
struct nedm_input_config *i_cfg;
struct nedm_message_config *m_cfg;
struct nedm_status_bar_config *sb_cfg;
struct nedm_wallpaper_config *wp_cfg;
};
struct keybinding {
uint16_t mode;
xkb_mod_mask_t modifiers;
xkb_keysym_t key;
enum keybinding_action action;
union keybinding_params data; // See enum keybinding_action for details
};
struct keybinding_list {
uint32_t length;
uint32_t capacity;
struct keybinding **keybindings;
};
int
keybinding_list_push(struct keybinding_list *list,
struct keybinding *keybinding);
void
keybinding_list_free(struct keybinding_list *list);
void
keybinding_cycle_outputs(struct nedm_server *server, bool reverse,
bool trigger_event);
struct keybinding **
find_keybinding(const struct keybinding_list *list,
const struct keybinding *keybinding);
struct keybinding_list *
keybinding_list_init(void);
int
run_action(enum keybinding_action action, struct nedm_server *server,
union keybinding_params data);
void
keybinding_free(struct keybinding *keybinding, bool recursive);
#endif /* end of include guard NEDM_KEYBINDING_H */