NEDM/server.h

99 lines
2.5 KiB
C

// Copyright 2020 - 2025, project-repo and the NEDM contributors
// SPDX-License-Identifier: MIT
#ifndef NEDM_SERVER_H
#define NEDM_SERVER_H
#include "config.h"
#include "ipc_server.h"
#include "message.h"
#include "wallpaper.h"
#include <wayland-server-core.h>
#include <wlr/types/wlr_xdg_decoration_v1.h>
struct nedm_seat;
struct nedm_output;
struct keybinding_list;
struct wlr_output_layout;
struct wlr_idle_inhibit_manager_v1;
struct nedm_output_config;
struct nedm_input_manager;
struct nedm_layer_shell;
struct nedm_server {
struct wl_display *wl_display;
struct wl_event_loop *event_loop;
struct nedm_seat *seat;
struct nedm_input_manager *input;
struct wlr_backend *backend;
struct wlr_idle_notifier_v1 *idle;
struct wlr_idle_inhibit_manager_v1 *idle_inhibit_v1;
struct wl_listener new_idle_inhibitor_v1;
struct wlr_gamma_control_manager_v1 *gamma_control;
struct wl_listener gamma_control_set_gamma;
struct wl_list inhibitors;
struct wlr_output_layout *output_layout;
struct wlr_scene_output_layout *scene_output_layout;
struct wl_list disabled_outputs;
struct wl_list outputs;
struct nedm_output *curr_output;
struct wl_listener new_output;
struct wl_list output_priorities;
struct wlr_backend *headless_backend;
struct wlr_session *session;
struct wl_listener session_active;
bool session_is_active;
struct wlr_renderer *renderer;
struct wlr_allocator *allocator;
struct wlr_scene *scene;
struct wl_listener xdg_toplevel_decoration;
struct wl_listener new_xdg_shell_toplevel;
struct wl_list xdg_decorations;
struct nedm_layer_shell *layer_shell;
struct wl_list layer_surfaces;
struct wlr_pointer_constraints_v1 *pointer_constraints;
struct wlr_relative_pointer_manager_v1 *relative_pointer_manager;
struct wl_listener new_pointer_constraint;
#if NEDM_HAS_XWAYLAND
struct wl_listener new_xwayland_surface;
struct wlr_xwayland *xwayland;
#endif
struct keybinding_list *keybindings;
struct wl_list output_config;
struct wl_list input_config;
struct nedm_message_config message_config;
struct nedm_wallpaper_config wallpaper_config;
struct nedm_ipc_handle ipc;
bool enable_socket;
bool bs;
bool running;
char **modes;
char **modecursors;
uint16_t nws;
float *bg_color;
uint32_t views_curr_id;
uint32_t tiles_curr_id;
uint32_t xcursor_size;
uint32_t gap_size;
};
void
display_terminate(struct nedm_server *server);
int
get_mode_index_from_name(char *const *modes, const char *mode_name);
char *
server_show_info(struct nedm_server *server);
bool
server_session_is_active(struct nedm_server *server);
#endif