787 lines
24 KiB
C
787 lines
24 KiB
C
// Copyright 2020 - 2025, project-repo and the NEDM contributors
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// SPDX-License-Identifier: MIT
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#define _POSIX_C_SOURCE 200809L
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#include "config.h"
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#include <wlr/config.h>
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#include <limits.h>
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#include <string.h>
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#include <unistd.h>
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#include <wayland-server-core.h>
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#include <wlr/backend.h>
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#include <wlr/backend/wayland.h>
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#if WLR_HAS_X11_BACKEND
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#include <wlr/backend/x11.h>
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#endif
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#include <wlr/backend/headless.h>
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#include <wlr/types/wlr_compositor.h>
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#include <wlr/types/wlr_cursor.h>
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#include <wlr/types/wlr_data_device.h>
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#include <wlr/types/wlr_gamma_control_v1.h>
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#include <wlr/types/wlr_output.h>
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#include <wlr/types/wlr_output_layout.h>
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#include <wlr/types/wlr_scene.h>
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#include <wlr/types/wlr_xcursor_manager.h>
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#include <wlr/util/box.h>
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#include <wlr/util/log.h>
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#include <wlr/util/region.h>
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#if NEDM_HAS_XWAYLAND
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#include <wlr/xwayland.h>
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#endif
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#include "keybinding.h"
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#include "message.h"
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#include "output.h"
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#include "seat.h"
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#include "server.h"
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#include "util.h"
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#include "view.h"
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#include "wallpaper.h"
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#include "workspace.h"
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#if NEDM_HAS_XWAYLAND
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#include "xwayland.h"
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#endif
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void
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output_clear(struct nedm_output *output) {
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struct nedm_server *server = output->server;
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wlr_scene_output_destroy(output->scene_output);
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if(server->running && server->curr_output == output &&
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wl_list_length(&server->outputs) > 1) {
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keybinding_cycle_outputs(server, false, true);
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}
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wl_list_remove(&output->link);
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// Clean up wallpaper
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if(output->wallpaper) {
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nedm_wallpaper_destroy(output->wallpaper);
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output->wallpaper = NULL;
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}
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// Signal destruction
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wl_signal_emit(&output->events.destroy, output);
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message_clear(output);
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struct nedm_view *view, *view_tmp;
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if(server->running) {
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for(unsigned int i = 0; i < server->nws; ++i) {
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bool first = true;
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for(struct nedm_tile *tile = output->workspaces[i]->focused_tile;
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first || output->workspaces[i]->focused_tile != tile;
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tile = tile->next) {
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first = false;
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workspace_tile_update_view(tile, NULL);
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}
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struct nedm_workspace *ws =
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server->curr_output
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->workspaces[server->curr_output->curr_workspace];
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wl_list_for_each_safe(view, view_tmp, &output->workspaces[i]->views,
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link) {
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wl_list_remove(&view->link);
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if(wl_list_empty(&server->outputs)) {
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view->impl->destroy(view);
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} else {
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wl_list_insert(&ws->views, &view->link);
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wlr_scene_node_reparent(&view->scene_tree->node, ws->scene);
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view->workspace = ws;
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view->tile = ws->focused_tile;
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if(server->seat->focused_view == NULL) {
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seat_set_focus(server->seat, view);
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}
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}
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}
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wl_list_for_each_safe(
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view, view_tmp, &output->workspaces[i]->unmanaged_views, link) {
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wl_list_remove(&view->link);
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if(wl_list_empty(&server->outputs)) {
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view->impl->destroy(view);
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} else {
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wl_list_insert(&ws->unmanaged_views, &view->link);
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wlr_scene_node_reparent(&view->scene_tree->node, ws->scene);
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view->workspace = ws;
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view->tile = ws->focused_tile;
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}
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}
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}
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}
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}
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int
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output_get_num(const struct nedm_output *output) {
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struct nedm_output *it;
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int count = 1;
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wl_list_for_each(it, &output->server->outputs, link) {
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if(strcmp(output->name, it->name) == 0) {
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return count;
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}
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++count;
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}
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return -1;
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}
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struct wlr_box
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output_get_layout_box(struct nedm_output *output) {
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struct wlr_box box;
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wlr_output_layout_get_box(output->server->output_layout, output->wlr_output,
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&box);
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if(!output->destroyed && !wlr_box_empty(&box)) {
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output->layout_box.x = box.x;
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output->layout_box.y = box.y;
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output->layout_box.width = box.width;
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output->layout_box.height = box.height;
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}
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return output->layout_box;
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}
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static void
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output_destroy(struct nedm_output *output) {
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struct nedm_server *server = output->server;
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char *outp_name = strdup(output->name);
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int outp_num = output_get_num(output);
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if(output->destroyed == false) {
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wl_list_remove(&output->destroy.link);
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wl_list_remove(&output->commit.link);
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wl_list_remove(&output->frame.link);
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wlr_scene_output_destroy(output->scene_output);
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output->scene_output = NULL;
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}
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output->destroyed = true;
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enum output_role role = output->role;
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if(role == OUTPUT_ROLE_PERMANENT && server->running) {
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output->wlr_output = wlr_headless_add_output(server->headless_backend,
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output->layout_box.width,
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output->layout_box.height);
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output->scene_output =
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wlr_scene_output_create(server->scene, output->wlr_output);
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struct wlr_output_layout_output *lo =
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wlr_output_layout_add(server->output_layout, output->wlr_output,
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output->layout_box.x, output->layout_box.y);
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wlr_scene_output_layout_add_output(server->scene_output_layout, lo,
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output->scene_output);
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} else {
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output_clear(output);
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wlr_scene_node_destroy(&output->bg->node);
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for(unsigned int i = 0; i < server->nws; ++i) {
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workspace_free(output->workspaces[i]);
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}
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free(output->workspaces);
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free(output->name);
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free(output);
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}
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if(outp_name != NULL) {
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ipc_send_event(server,
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"{\"event_name\":\"destroy_output\",\"output\":\"%s\","
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"\"output_id\":%d,\"permanent\":%d}",
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outp_name, outp_num, role == OUTPUT_ROLE_PERMANENT);
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free(outp_name);
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} else {
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wlr_log(WLR_ERROR,
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"Failed to allocate memory for output name in output_destroy");
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}
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if(wl_list_empty(&server->outputs) && server->running) {
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wl_display_terminate(server->wl_display);
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}
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}
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static void
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handle_output_destroy(struct wl_listener *listener,
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__attribute__((unused)) void *data) {
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struct nedm_output *output = wl_container_of(listener, output, destroy);
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output_destroy(output);
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}
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void
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handle_output_gamma_control_set_gamma(struct wl_listener *listener,
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void *data) {
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struct nedm_server *server =
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wl_container_of(listener, server, gamma_control_set_gamma);
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const struct wlr_gamma_control_manager_v1_set_gamma_event *event = data;
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struct wlr_gamma_control_v1 *gamma_control =
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wlr_gamma_control_manager_v1_get_control(server->gamma_control,
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event->output);
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struct wlr_output_state pending = {0};
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wlr_gamma_control_v1_apply(gamma_control, &pending);
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if(!wlr_output_test_state(event->output, &pending)) {
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wlr_gamma_control_v1_send_failed_and_destroy(gamma_control);
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} else {
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wlr_output_commit_state(event->output, &pending);
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wlr_output_schedule_frame(event->output);
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}
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}
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static void
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handle_output_frame(struct wl_listener *listener,
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__attribute__((unused)) void *data) {
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struct nedm_output *output = wl_container_of(listener, output, frame);
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if(!output->wlr_output->enabled) {
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return;
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}
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struct wlr_scene_output *scene_output =
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wlr_scene_get_scene_output(output->server->scene, output->wlr_output);
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if(scene_output == NULL) {
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return;
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}
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wlr_scene_output_commit(scene_output, NULL);
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struct timespec now = {0};
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clock_gettime(CLOCK_MONOTONIC, &now);
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wlr_scene_output_send_frame_done(scene_output, &now);
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}
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static int
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output_set_mode(struct wlr_output *output, struct wlr_output_state *state,
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int width, int height, float refresh_rate) {
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if(refresh_rate * 1000 > (float)INT_MAX || refresh_rate * 1000 < 0) {
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refresh_rate = 0;
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}
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int mhz = (int)(refresh_rate * 1000);
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if(wl_list_empty(&output->modes)) {
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wlr_log(WLR_DEBUG, "Assigning custom mode to %s", output->name);
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wlr_output_state_set_custom_mode(state, width, height,
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refresh_rate > 0 ? mhz : 0);
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return 0;
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}
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struct wlr_output_mode *mode, *best = NULL;
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wl_list_for_each(mode, &output->modes, link) {
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if(mode->width == width && mode->height == height) {
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if(mode->refresh == mhz) {
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best = mode;
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break;
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}
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if(best == NULL || mode->refresh > best->refresh) {
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best = mode;
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}
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}
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}
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if(!best) {
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wlr_log(WLR_ERROR, "Configured mode for %s not available",
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output->name);
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wlr_log(WLR_INFO, "Picking preferred mode instead");
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best = wlr_output_preferred_mode(output);
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} else {
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wlr_log(WLR_DEBUG, "Assigning configured mode to %s", output->name);
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}
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wlr_output_state_set_mode(state, best);
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wlr_output_commit_state(output, state);
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if(!wlr_output_test_state(output, state)) {
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wlr_log(WLR_ERROR,
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"Unable to assign configured mode to %s, picking arbitrary "
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"available mode",
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output->name);
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struct wlr_output_mode *mode;
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wl_list_for_each(mode, &output->modes, link) {
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if(mode == best) {
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continue;
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}
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wlr_output_state_set_mode(state, mode);
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wlr_output_commit_state(output, state);
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if(wlr_output_test_state(output, state)) {
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break;
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}
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}
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if(!wlr_output_test_state(output, state)) {
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return 1;
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}
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}
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return 0;
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}
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void
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output_insert(struct nedm_server *server, struct nedm_output *output) {
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struct nedm_output *it, *prev_it = NULL;
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bool first = true;
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wl_list_for_each(it, &server->outputs, link) {
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if(it->priority < output->priority) {
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if(first == true) {
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wl_list_insert(&server->outputs, &output->link);
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} else {
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wl_list_insert(it->link.prev, &output->link);
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}
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return;
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}
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first = false;
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prev_it = it;
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}
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if(prev_it == NULL) {
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wl_list_insert(&server->outputs, &output->link);
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} else {
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wl_list_insert(&prev_it->link, &output->link);
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}
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}
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void
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output_apply_config(struct nedm_server *server, struct nedm_output *output,
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struct nedm_output_config *config) {
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struct wlr_output *wlr_output = output->wlr_output;
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struct wlr_output_state *state = calloc(1, sizeof(*state));
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if(!state) {
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wlr_log(WLR_ERROR, "Could not allocate memory for output state, "
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"skipping output configuration.");
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return;
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}
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wlr_output_state_init(state);
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struct wlr_box prev_box;
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prev_box.x = output->layout_box.x;
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prev_box.y = output->layout_box.y;
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prev_box.width = output->layout_box.width;
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prev_box.height = output->layout_box.height;
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bool prio_changed = false;
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if(config->role != OUTPUT_ROLE_DEFAULT) {
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output->role = config->role;
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if((output->role == OUTPUT_ROLE_PERIPHERAL) &&
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(output->destroyed == true)) {
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output_destroy(output);
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wlr_output_destroy(wlr_output);
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free(state);
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return;
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}
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}
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if(config->priority != -1) {
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prio_changed = (output->priority != config->priority);
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output->priority = config->priority;
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}
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if(config->angle != -1) {
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wlr_output_state_set_transform(state, config->angle);
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}
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if(config->scale != -1) {
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wlr_log(WLR_INFO, "Setting output scale to %f", config->scale);
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wlr_output_state_set_scale(state, config->scale);
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}
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if(config->pos.x != -1) {
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if(output_set_mode(wlr_output, state, config->pos.width,
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config->pos.height, config->refresh_rate) != 0) {
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wlr_log(WLR_ERROR, "Setting output mode failed, disabling output.");
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output_clear(output);
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wl_list_insert(&server->disabled_outputs, &output->link);
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wlr_output_state_set_enabled(state, false);
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wlr_output_commit_state(wlr_output, state);
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free(state);
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return;
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}
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if(wlr_box_empty(&output->layout_box)) {
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struct wlr_output_layout_output *lo =
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wlr_output_layout_add(server->output_layout, wlr_output,
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config->pos.x, config->pos.y);
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wlr_scene_output_layout_add_output(server->scene_output_layout, lo,
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output->scene_output);
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} else {
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wlr_scene_output_set_position(output->scene_output, config->pos.x,
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config->pos.y);
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}
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if(output->workspaces != NULL) {
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wlr_output_layout_get_box(server->output_layout, output->wlr_output,
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&output->layout_box);
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/* Since the size of the output may have changed, we
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* reinitialize all workspaces with a fullscreen layout */
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if(output->layout_box.width != prev_box.width ||
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output->layout_box.height != prev_box.height) {
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for(unsigned int i = 0; i < output->server->nws; ++i) {
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output_make_workspace_fullscreen(output, i);
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}
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}
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if(prev_box.x != output->layout_box.x ||
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prev_box.y != output->layout_box.y) {
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for(unsigned int i = 0; i < server->nws; ++i) {
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struct nedm_workspace *ws = output->workspaces[i];
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bool first = true;
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for(struct nedm_tile *tile = ws->focused_tile;
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first || output->workspaces[i]->focused_tile != tile;
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tile = tile->next) {
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first = false;
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if(tile->view != NULL) {
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wlr_scene_node_set_position(
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&tile->view->scene_tree->node,
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tile->view->ox + output->layout_box.x,
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tile->view->oy + output->layout_box.y);
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}
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}
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}
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}
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}
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} else if(wlr_box_empty(&output->layout_box)) {
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wlr_output_layout_add_auto(server->output_layout, wlr_output);
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// The following two lines make sure that the output is "manually"
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// managed, so that its position doesn't change anymore in the
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// future.
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wlr_output_layout_get_box(server->output_layout, output->wlr_output,
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&output->layout_box);
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wlr_output_layout_remove(server->output_layout, output->wlr_output);
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struct wlr_output_layout_output *lo =
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wlr_output_layout_add(server->output_layout, output->wlr_output,
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output->layout_box.x, output->layout_box.y);
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wlr_scene_output_layout_add_output(server->scene_output_layout, lo,
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output->scene_output);
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struct wlr_output_mode *preferred_mode =
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wlr_output_preferred_mode(wlr_output);
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if(preferred_mode) {
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wlr_output_state_set_mode(state, preferred_mode);
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}
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}
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/* Refuse to disable the only output */
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if(config->status == OUTPUT_DISABLE &&
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wl_list_length(&server->outputs) > 1) {
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output_clear(output);
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wl_list_insert(&server->disabled_outputs, &output->link);
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wlr_output_state_set_enabled(state, false);
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wlr_output_commit_state(wlr_output, state);
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} else {
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if(prio_changed) {
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wl_list_remove(&output->link);
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output_insert(server, output);
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}
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wlr_output_state_set_enabled(state, true);
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wlr_output_commit_state(wlr_output, state);
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}
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if(output->bg != NULL) {
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wlr_scene_node_destroy(&output->bg->node);
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output->bg = NULL;
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}
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struct wlr_scene_output *scene_output =
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wlr_scene_get_scene_output(output->server->scene, output->wlr_output);
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if(scene_output == NULL) {
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free(state);
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return;
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}
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output->bg = wlr_scene_rect_create(
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&scene_output->scene->tree, output->wlr_output->width,
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output->wlr_output->height, server->bg_color);
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wlr_scene_node_set_position(&output->bg->node, scene_output->x,
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scene_output->y);
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wlr_scene_node_lower_to_bottom(&output->bg->node);
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free(state);
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}
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struct nedm_output_config *
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empty_output_config(void) {
|
|
struct nedm_output_config *cfg = calloc(1, sizeof(struct nedm_output_config));
|
|
if(cfg == NULL) {
|
|
wlr_log(WLR_ERROR, "Could not allocate output configuration.");
|
|
return NULL;
|
|
}
|
|
|
|
cfg->status = OUTPUT_DEFAULT;
|
|
cfg->role = OUTPUT_ROLE_DEFAULT;
|
|
cfg->pos.x = -1;
|
|
cfg->pos.y = -1;
|
|
cfg->pos.width = -1;
|
|
cfg->pos.height = -1;
|
|
cfg->output_name = NULL;
|
|
cfg->refresh_rate = 0;
|
|
cfg->priority = -1;
|
|
cfg->scale = -1;
|
|
cfg->angle = -1;
|
|
|
|
return cfg;
|
|
}
|
|
|
|
/* cfg1 has precedence over cfg2 */
|
|
struct nedm_output_config *
|
|
merge_output_configs(struct nedm_output_config *cfg1,
|
|
struct nedm_output_config *cfg2) {
|
|
struct nedm_output_config *out_cfg = empty_output_config();
|
|
if(cfg1->status == out_cfg->status) {
|
|
out_cfg->status = cfg2->status;
|
|
} else {
|
|
out_cfg->status = cfg1->status;
|
|
}
|
|
if(cfg1->role == out_cfg->role) {
|
|
out_cfg->role = cfg2->role;
|
|
} else {
|
|
out_cfg->role = cfg1->role;
|
|
}
|
|
if(cfg1->pos.x == out_cfg->pos.x) {
|
|
out_cfg->pos.x = cfg2->pos.x;
|
|
out_cfg->pos.y = cfg2->pos.y;
|
|
out_cfg->pos.width = cfg2->pos.width;
|
|
out_cfg->pos.height = cfg2->pos.height;
|
|
} else {
|
|
out_cfg->pos.x = cfg1->pos.x;
|
|
out_cfg->pos.y = cfg1->pos.y;
|
|
out_cfg->pos.width = cfg1->pos.width;
|
|
out_cfg->pos.height = cfg1->pos.height;
|
|
}
|
|
if(cfg1->output_name == NULL) {
|
|
if(cfg2->output_name == NULL) {
|
|
out_cfg->output_name = NULL;
|
|
} else {
|
|
out_cfg->output_name = strdup(cfg2->output_name);
|
|
}
|
|
} else {
|
|
out_cfg->output_name = strdup(cfg1->output_name);
|
|
}
|
|
if(cfg1->refresh_rate == out_cfg->refresh_rate) {
|
|
out_cfg->refresh_rate = cfg2->refresh_rate;
|
|
} else {
|
|
out_cfg->refresh_rate = cfg1->refresh_rate;
|
|
}
|
|
if(cfg1->priority == out_cfg->priority) {
|
|
out_cfg->priority = cfg2->priority;
|
|
} else {
|
|
out_cfg->priority = cfg1->priority;
|
|
}
|
|
if(cfg1->scale == out_cfg->scale) {
|
|
out_cfg->scale = cfg2->scale;
|
|
} else {
|
|
out_cfg->scale = cfg1->scale;
|
|
}
|
|
if(cfg1->angle == out_cfg->angle) {
|
|
out_cfg->angle = cfg2->angle;
|
|
} else {
|
|
out_cfg->angle = cfg1->angle;
|
|
}
|
|
return out_cfg;
|
|
}
|
|
|
|
void
|
|
output_configure(struct nedm_server *server, struct nedm_output *output) {
|
|
struct nedm_output_config *tot_config = empty_output_config();
|
|
struct nedm_output_config *config;
|
|
wl_list_for_each(config, &server->output_config, link) {
|
|
if(strcmp(config->output_name, output->name) == 0) {
|
|
if(tot_config == NULL) {
|
|
return;
|
|
}
|
|
struct nedm_output_config *prev_config = tot_config;
|
|
tot_config = merge_output_configs(config, tot_config);
|
|
if(prev_config->output_name != NULL) {
|
|
free(prev_config->output_name);
|
|
}
|
|
free(prev_config);
|
|
}
|
|
}
|
|
if(tot_config != NULL) {
|
|
output_apply_config(server, output, tot_config);
|
|
}
|
|
free(tot_config->output_name);
|
|
free(tot_config);
|
|
}
|
|
|
|
static void
|
|
handle_output_commit(struct wl_listener *listener, void *data) {
|
|
struct nedm_output *output = wl_container_of(listener, output, commit);
|
|
struct wlr_output_event_commit *event = data;
|
|
|
|
if(!output->wlr_output->enabled || output->workspaces == NULL) {
|
|
return;
|
|
}
|
|
|
|
if(event->state->committed &
|
|
(WLR_OUTPUT_STATE_TRANSFORM | WLR_OUTPUT_STATE_SCALE |
|
|
WLR_OUTPUT_STATE_MODE)) {
|
|
struct nedm_view *view;
|
|
wl_list_for_each(
|
|
view, &output->workspaces[output->curr_workspace]->views, link) {
|
|
if(view_is_visible(view)) {
|
|
view_maximize(view, view->tile);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
output_make_workspace_fullscreen(struct nedm_output *output, uint32_t ws) {
|
|
struct nedm_server *server = output->server;
|
|
if(ws >= server->nws) {
|
|
return;
|
|
}
|
|
struct nedm_view *current_view = output->workspaces[ws]->focused_tile->view;
|
|
|
|
if(current_view == NULL) {
|
|
struct nedm_view *it = NULL;
|
|
wl_list_for_each(it, &output->workspaces[ws]->views, link) {
|
|
if(view_is_visible(it)) {
|
|
current_view = it;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
workspace_free_tiles(output->workspaces[ws]);
|
|
if(full_screen_workspace_tiles(output->workspaces[ws],
|
|
&server->tiles_curr_id) != 0) {
|
|
wlr_log(WLR_ERROR, "Failed to allocate space for fullscreen workspace");
|
|
return;
|
|
}
|
|
|
|
struct nedm_view *it_view;
|
|
wl_list_for_each(it_view, &output->workspaces[ws]->views, link) {
|
|
it_view->tile = output->workspaces[ws]->focused_tile;
|
|
}
|
|
|
|
workspace_tile_update_view(output->workspaces[ws]->focused_tile,
|
|
current_view);
|
|
if((ws == (uint32_t)output->curr_workspace) &&
|
|
(output == server->curr_output)) {
|
|
seat_set_focus(server->seat, current_view);
|
|
}
|
|
}
|
|
|
|
void
|
|
handle_new_output(struct wl_listener *listener, void *data) {
|
|
struct nedm_server *server = wl_container_of(listener, server, new_output);
|
|
struct wlr_output *wlr_output = data;
|
|
|
|
if(!wlr_output_init_render(wlr_output, server->allocator,
|
|
server->renderer)) {
|
|
wlr_log(WLR_ERROR, "Failed to initialize output rendering");
|
|
return;
|
|
}
|
|
|
|
struct nedm_output *ito;
|
|
bool reinit = false;
|
|
struct nedm_output *output = NULL;
|
|
wl_list_for_each(ito, &server->outputs, link) {
|
|
if((strcmp(ito->name, wlr_output->name) == 0) && (ito->destroyed)) {
|
|
reinit = true;
|
|
output = ito;
|
|
}
|
|
}
|
|
if(reinit) {
|
|
wlr_output_layout_remove(server->output_layout, output->wlr_output);
|
|
wlr_scene_output_destroy(output->scene_output);
|
|
} else {
|
|
output = calloc(1, sizeof(struct nedm_output));
|
|
}
|
|
if(!output) {
|
|
wlr_log(WLR_ERROR, "Failed to allocate output");
|
|
return;
|
|
}
|
|
output->scene_output = wlr_scene_output_create(server->scene, wlr_output);
|
|
|
|
// Initialize layer trees as children of the scene_output
|
|
output->layers[0] = wlr_scene_tree_create(&output->scene_output->scene->tree); // ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND
|
|
output->layers[1] = wlr_scene_tree_create(&output->scene_output->scene->tree); // ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM
|
|
output->layers[2] = wlr_scene_tree_create(&output->scene_output->scene->tree); // ZWLR_LAYER_SHELL_V1_LAYER_TOP
|
|
output->layers[3] = wlr_scene_tree_create(&output->scene_output->scene->tree); // ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY
|
|
|
|
output->wlr_output = wlr_output;
|
|
output->destroyed = false;
|
|
output->wallpaper = NULL;
|
|
wl_signal_init(&output->events.destroy);
|
|
|
|
if(!reinit) {
|
|
struct wlr_output_state *state = calloc(1, sizeof(*state));
|
|
wlr_output_state_init(state);
|
|
wlr_output_state_set_transform(state, WL_OUTPUT_TRANSFORM_NORMAL);
|
|
wlr_output_state_set_enabled(state, true);
|
|
wlr_output_commit_state(wlr_output, state);
|
|
free(state);
|
|
|
|
output->server = server;
|
|
output->name = strdup(wlr_output->name);
|
|
|
|
struct nedm_output_priorities *it;
|
|
int prio = -1;
|
|
wl_list_for_each(it, &server->output_priorities, link) {
|
|
if(strcmp(output->name, it->ident) == 0) {
|
|
prio = it->priority;
|
|
}
|
|
}
|
|
output->priority = prio;
|
|
output->workspaces = NULL;
|
|
|
|
wl_list_init(&output->messages);
|
|
|
|
if(!wlr_xcursor_manager_load(server->seat->xcursor_manager,
|
|
wlr_output->scale)) {
|
|
wlr_log(WLR_ERROR,
|
|
"Cannot load XCursor theme for output '%s' with scale %f",
|
|
output->name, wlr_output->scale);
|
|
}
|
|
|
|
output_insert(server, output);
|
|
// This is duplicated here only as a cue for the static analysis tool
|
|
output->destroyed = false;
|
|
output_configure(server, output);
|
|
|
|
// Create wallpaper for this output
|
|
nedm_wallpaper_create_for_output(output);
|
|
|
|
wlr_output_layout_get_box(server->output_layout, output->wlr_output,
|
|
&output->layout_box);
|
|
|
|
output->workspaces =
|
|
malloc(server->nws * sizeof(struct nedm_workspace *));
|
|
for(unsigned int i = 0; i < server->nws; ++i) {
|
|
output->workspaces[i] = full_screen_workspace(output);
|
|
if(!output->workspaces[i]) {
|
|
wlr_log(WLR_ERROR, "Failed to allocate workspaces for output");
|
|
return;
|
|
}
|
|
output->workspaces[i]->num = i;
|
|
wl_list_init(&output->workspaces[i]->views);
|
|
wl_list_init(&output->workspaces[i]->unmanaged_views);
|
|
}
|
|
|
|
// Don't raise workspace to top here - let workspace_focus handle layer ordering
|
|
workspace_focus(output, 0);
|
|
|
|
/* We are the first output. Set the current output to this one. */
|
|
if(server->curr_output == NULL) {
|
|
server->curr_output = output;
|
|
}
|
|
} else {
|
|
struct wlr_output_layout_output *lo =
|
|
wlr_output_layout_add(server->output_layout, wlr_output,
|
|
output->layout_box.x, output->layout_box.y);
|
|
wlr_scene_output_layout_add_output(server->scene_output_layout, lo,
|
|
output->scene_output);
|
|
|
|
struct wlr_output_mode *preferred_mode =
|
|
wlr_output_preferred_mode(wlr_output);
|
|
struct wlr_output_state *state = calloc(1, sizeof(*state));
|
|
wlr_output_state_init(state);
|
|
wlr_output_state_set_transform(state, WL_OUTPUT_TRANSFORM_NORMAL);
|
|
if(preferred_mode) {
|
|
wlr_output_state_set_mode(state, preferred_mode);
|
|
}
|
|
wlr_scene_output_set_position(
|
|
output->scene_output, output->layout_box.x, output->layout_box.y);
|
|
wlr_output_state_set_enabled(state, true);
|
|
wlr_output_commit_state(wlr_output, state);
|
|
output_configure(server, output);
|
|
output_get_layout_box(output);
|
|
free(state);
|
|
}
|
|
|
|
wlr_cursor_set_xcursor(server->seat->cursor, server->seat->xcursor_manager,
|
|
DEFAULT_XCURSOR);
|
|
wlr_cursor_warp(server->seat->cursor, NULL, 0, 0);
|
|
|
|
output->destroy.notify = handle_output_destroy;
|
|
wl_signal_add(&wlr_output->events.destroy, &output->destroy);
|
|
output->frame.notify = handle_output_frame;
|
|
wl_signal_add(&wlr_output->events.frame, &output->frame);
|
|
output->commit.notify = handle_output_commit;
|
|
wl_signal_add(&wlr_output->events.commit, &output->commit);
|
|
|
|
ipc_send_event(server,
|
|
"{\"event_name\":\"new_output\",\"output\":\"%s\",\"output_"
|
|
"id\":%d,\"priority\":%d,\"restart\":%d}",
|
|
output->name, output_get_num(output), output->priority,
|
|
reinit);
|
|
}
|